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UE4 PROJECTS

During my free time, I make functions and projects on the Unreal Engine 4, usually centered around Action-RPG games.

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FEATURES

The main goal of my approach is to discover and master the features of the engine. Materials, Blueprints, C++, animations, IA, UI, Client-Server architecture... I enjoy everything as long as I find an idea, a concept or an interesting feature to try.

To this day, I have developed, since 8 months :

- a life, damage and death system

- a levels and experience points system

- an energy system, allowing to have actions consuming energy

- an interaction system, to interact with world objects and NPCs

- an inventory system

- a statistics and equipment system

- a mini-map function

- a quest system

- a mirror material

- a cave generation system

- a cities and associated NPCs generation system

- a slave traders system, making it possible to form a group (still in developement)

- an AI system for enemy NPCs and allied NPCs, with free movement, chase when see the player and stalking him for few seconds when lost

About me

I'm technical, versatile, autonomous and eager to learn. I hope to bring a part of myself in my work and in the projects entrusted to me.

Contact

laclef.adrien@gmail.com

+33 659.350.689

LinkedIn

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